mampf updated [plain]Asphalt-ModKit - Modding Framework[/plain] with a new update entry:
[plain]Compiled as AnyCPU - fix 32bit[/plain]
QuoteUpdate only if the previous version does not work for you
mampf updated [plain]Asphalt-ModKit - Modding Framework[/plain] with a new update entry:
[plain]Compiled as AnyCPU - fix 32bit[/plain]
QuoteUpdate only if the previous version does not work for you
Got the same error for the new update as well.
[18:17:47.876] [1] [ Info] [Eco] >>> START EcoServer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[18:17:47.964] [1] [ Info] [Eco] Eco Server 0.8.0.5 beta
[18:17:48.351] [1] [ Info] [Eco] Server Initialization...
[18:17:48.351] [1] [ Info] [Eco] Starting LocalizationPlugin...
[18:17:49.635] [1] [ Info] [Eco] Starting ModKitPlugin...
[18:17:49.635] [1] [ Info] [Eco] Loading mods...
[18:17:50.245] [1] [ Info] [Eco] Compiling mods...
[18:18:09.189] [1] [ Info] [Eco] Loading 0Harmony...
[18:18:09.274] [1] [ Info] [Eco] Loading Asphalt-ModKit...
[18:18:09.393] [1] [ Info] [Eco] Loading mods finished in 19,756.9ms
[18:18:09.393] [1] [ Info] [Eco] Server Initialization finished in 21,042.0ms
[18:18:09.405] [1] [ Info] [Eco] Failed to load server, Exception was Exception: BadImageFormatException
Message:Could not load file or assembly 'Asphalt-ModKit, Version=0.5.4.1, Culture=neutral, PublicKeyToken=null'. This assembly was compiled for a different processor.
Source:mscorlib
System.BadImageFormatException: Could not load file or assembly 'Asphalt-ModKit, Version=0.5.4.1, Culture=neutral, PublicKeyToken=null'. This assembly was compiled for a different processor.
at System.Reflection.RuntimeAssembly.nLoadImage(Byte[] rawAssembly, Byte[] rawSymbolStore, Evidence evidence, StackCrawlMark& stackMark, Boolean fIntrospection, Boolean fSkipIntegrityCheck, SecurityContextSource securityContextSource)
at System.Reflection.Assembly.Load(Byte[] rawAssembly)
at Eco.ModKit.ModKitPlugin.LoadModDlls()
at Eco.ModKit.ModKitPlugin.LoadModsData(TaskCompletionSource`1 done)
at Eco.ModKit.ModKitPlugin..ctor(TaskCompletionSource`1 done)
[18:18:19.427] [1] [ Info] [Eco] Saving...
Can you explain me on which system you are running Asphalt?
Windows? Linux? Which Version? 32bit?
Its windows 64bit AMD processor
hmm I have no idea why you have that issue.
If you have some time please contact me on discord mampf#6606.
Maybe we can talk
could it be another mod interfering with this one
mampf updated [plain]Asphalt-ModKit - Modding Framework[/plain] with a new update entry:
mampf updated [plain]Asphalt-ModKit - Modding Framework[/plain] with a new update entry:
[plain]Added ConsoleInputEvent[/plain]
QuoteAdded new event: ConsoleInputEvent :cool:
Hi I am on Eco v8.0.6
This is my first time using mods, i am hosting my own private server (to re-learn the game), the server loads up and generates a world. i can login and wander around and open different interfaces like the map and whatnot. the moment i go to left click or right click with or without something in hand i get an exception and get sent to the main menu. this is the exception i get:
Server encountered an exception:
<size=60.00%>Exception: MissingMethodException
Message:Method not found: 'Single Eco.Gameplay.Players.DifficultyConfig.get_ExperiencePerAction()'.
Source:Asphalt-ModKit
System.MissingMethodException: Method not found: 'Single Eco.Gameplay.Players.DifficultyConfig.get_ExperiencePerAction()'.
at Asphalt.Api.Event.PlayerEvents.PlayerInteractEventHelper.Postfix(InteractionInfo info, InteractionContext& __result)
at MakeContext_Patch1(InteractionInfo info, Player player)
at Eco.Gameplay.Players.Player.PlayerInteract(InteractionInfo info)</size>
i asked about this on Eco discord and one of the support moderators said this:
Praefator [EU/NL-EN]Today at 10:59 AM
Ah of course. The ExperiencePerAction was changed in 8.0.6. It's now PlayerExperiencePerSpecialtyExperience (edited)
@war2k can you add that to the post?
mampf updated [plain]Asphalt-ModKit - Modding Framework[/plain] with a new update entry:
[plain]Update for Eco 0.8.0.6[/plain]
QuoteUpdate for Eco 0.8.0.6
mampf updated [plain]Asphalt-ModKit - Modding Framework[/plain] with a new update entry:
[plain]Changed Initialization Phases[/plain]
QuotePlease check the wiki for more information:
[URL unfurl="true"]https://github.com/EcoModsDevelop…/Asphalt-Plugin[/URL]
I'm running this on Wine and a mod that depends on this can't find any of the files it uses to read settings. I've contacted that author, but just in case I'm posting this here.
I'm running this on Wine and a mod that depends on this can't find any of the files it uses to read settings. I've contacted that author, but just in case I'm posting this here.
Hey there, this is an issue on my end, due to the paths being platform dependent, never tested it on Mono, sorry It is being fixed.
Update please. That it work at ECO 8.1
Update please. That it work at ECO 8.1
It is currently working at 8.1 / 8.1.1 and 8.1.2, I'm using it. Ubuntu Server.
mampf updated [plain]Asphalt-ModKit - Modding Framework[/plain] with a new update entry:
Quote- Fix dlldumper for latest version
- Changed hook for ConsoleInputEvent.
This should solve the bug that when using mono stop signals are not proceed - Please test
Hello, I have a small problem when I try to launch my server with Asphalt MDK plugin,
[21:22:31.173] [1] [ Info] [Eco] >>> START EcoServer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21:22:31.183] [1] [ Info] [Eco] Eco Server 0.8.2.9 beta
[21:22:31.241] [1] [ Info] [Eco] Server Initialization...
[21:22:31.241] [1] [ Info] [Eco] Starting LocalizationPlugin...
[21:22:31.479] [1] [ Info] [Eco] Starting ModKitPlugin...
[21:22:31.479] [1] [ Info] [Eco] Loading mods...
[21:22:31.515] [1] [ Info] [Eco] Compilation des mods...
[21:22:32.689] [1] [ Info] [Eco] Chargement Asphalt-ModKit...
[21:22:32.692] [1] [ Info] [Eco] Chargement 0Harmony...
[21:22:32.692] [1] [ Info] [Eco] Chargement Eco.IntegrationTests...
[21:22:32.698] [1] [ Info] [Eco] Loading mods finished in 1 218,0ms
[21:22:32.698] [1] [ Info] [Eco] Starting NetworkManager...
[21:22:32.702] [6] [ Info] [Eco] Initialisation des types de simulation...
[21:22:32.769] [7] [ Info] [Eco] Starting BackupPlugin...
[21:22:32.778] [7] [ Info] [Eco] Starting StorageManager...
[21:22:32.979] [8] [ Info] [Eco] Starting WorldGeneratorPlugin...
[21:22:33.036] [5] [ Info] [Eco] Starting GameplayStatsPlugin...
[21:22:33.092] [1] [ Info] [Eco] Server Initialization finished in 1 850,8ms
[21:22:33.094] [1] [ Info] [Eco] Failed to load server, Exception was Exception: ReflectionTypeLoadException
Message:Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not load type of field 'Asphalt.Api.Asphalt:<Harmony>k__BackingField' (1) due to: Could not load file or assembly '0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not load type of field 'Asphalt.Api.Asphalt:<Harmony>k__BackingField' (1) due to: Could not load file or assembly '0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <15c986724bdc480293909469513cfdb3>:0
at Eco.Core.Serialization.SimpleSerializer+<>c.<InitializeSerializableTypes>b__38_0 (System.Reflection.Assembly assembly) [0x00000] in <819dccde568b4de182be051baf2fd231>:0
at System.Linq.Enumerable+<SelectManyIterator>d__167`3[TSource,TCollection,TResult].MoveNext () [0x0004e] in <bc12c8ff64f747cbbe4a57b5cb9ad68c>:0
at System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].MoveNext () [0x00029] in <bc12c8ff64f747cbbe4a57b5cb9ad68c>:0
at System.Linq.Enumerable+WhereSelectEnumerableIterator`2[TSource,TResult].MoveNext () [0x00059] in <bc12c8ff64f747cbbe4a57b5cb9ad68c>:0
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x000a3] in <bc12c8ff64f747cbbe4a57b5cb9ad68c>:0
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <bc12c8ff64f747cbbe4a57b5cb9ad68c>:0
at Eco.Core.Serialization.SimpleSerializer.InitializeSerializableTypes () [0x000ba] in <819dccde568b4de182be051baf2fd231>:0
at Eco.Core.Serialization.SimpleSerializer..cctor () [0x00010] in <819dccde568b4de182be051baf2fd231>:0
System.TypeLoadException: Could not load type of field 'Asphalt.Api.Asphalt:<Harmony>k__BackingField' (1) due to: Could not load file or assembly '0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
.
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I am using debian 9 and I have Mono 6.0.0
Hey, newest version doesn't work in Linux environment yet, workaround for now is to use previous one. You can find it in history in this thread.
@Hadez
You can also try to put the 0Harmony.dll in the same folder then the .exe file.
Is good with mono 5.4.0
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