I've recently gotten into Eco and have been messing around with the world generation and have gotten some interesting results. I'm sorta looking for a specific world gen but have yet to completely perfect it yet. Then I got to thinking what do others go for when making their worlds?
What size do you have your world gen at?
Do you disable anything like plateaus, and or rivers?
Do increase their sizes or decrease them?
Do you increase world height or lower it?
Anything else done to your world config?
My current goal for a world gen is like 40% water and 60% land with some a balance of hilly areas and flat areas. I would like most of the land to be covered in forest and get as little as snow as possible. Not sure if I should allow rivers to be placed or should I just disable them completely. It's not like they affect it too much and they are kinda poorly coded at the moment or at least from the looks of it they aren't all they too appealing to me at all cause it's usually well below the ground level.
Also, do you use any size bigger than 200x200? I'm currently using 224x224 for just testing. I have a pretty beefy computer so it's no problem generating it. I haven't really gone higher then this to test if it can handle it but I am probably going to try to in the future. I feel like the world is way to small and should definitely be a lot bigger even if only a few players play on it.