I download AEMOD version 1.2-20180329 and it does not work yet
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Hey Tiger, I'm not sure which mod is causing this-
Exception
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Error in BerryExtractFertilizer at 49: Cannot implicitly convert type 'System.Collections.Generic.List<Eco.Mods.TechTree.NutrientElement>' to 'System.Collections.Generic.List<Eco.Gameplay.Items.NutrientElement>' (CS0029)
Error in BerryExtractFertilizer at 50: The best overloaded method match for 'System.Collections.Generic.List<Eco.Gameplay.Items.NutrientElement>.Add(Eco.Gameplay.Items.NutrientElement)' has some invalid arguments (CS1502)is this from anything in here?
EDIT 1
Not sure what the fault was, deleted mods folder and started again I had to modify bakery oven campfire and something else after adding AEEdit 2
Now server is getting stuck on starting GamplayStatsPlugin... Finished in .03ms its just sitting thereMods :
St crates (tiger CS AEMOD-1.2-20180329)
AEMOD AEMOD-1.2-20180329
Clays latest
Better minning latest
Better logging latest -
Hi, here's my bug report
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clay does not work with 7.3 yet, remove clay folder.
zeddycus you have doubled files. completely delete mod folder and start from scratch.
Also you have BigStorageChest.cs file, that should NOT be there if you follow my instruction for installation, because is a mw thing that i didn't included on my integration.for both of you you have other issues, not my mod.
Caldweld same for you delete mod folder, take folder from vanilla.
put my mod with sct (overwriting with mines) and better ones, it will work.
if you still have your storage folder backup from 7.2.5 start from there. -
You were right about clays, cheers !
But my chests have disappeared
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tig3rmast3r updated [plain]AE Mod[/plain] with a new update entry:
[plain]Minor Fixes for 7.3.1[/plain]
Quoteupdated cs files from latest release 7.3.1
fixed connection area for all storages and machineries, now everything has increased area.BEST PROCEDURE FOR INSTALL MODs WHEN THERE'S A NEW ECO RELEASE
1-make backup of your storage and config folder
2-download vanilla update and start from there
3-copy your config files from backup folder (usually you need only network, users and difficulty, do not move everything as they may have changed something, expecially in ecosim, move only the... -
tig3rmast3r updated [plain]AE Mod[/plain] with a new update entry:
[plain]Fixes, Changes and Improvements[/plain]
QuoteThis is the last update for a while, hope everything is working as expected!!!
-Added Occupancy for all objects (excluding ceramic vases and 3dprinted objects, as you may put it on tables/stands i kept 0 occupancy for those)
-Fixed RoofLamp, now it's working fine again with all colours (you need Global Illumination option turned on)
-Adjusted several craft requirements and some housing values
-Fixed a problem introduced with 7.3.x where some objects didn't show the transparent preview when... -
Hi, it works well only I do not picture on the chests, they are white. can it come from what? Thank you for your help
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plastic missing icon is an error from the game update you should report to developers, not my mod.
@zeddycus if you have no model on crates you are missing the unity3d file from the original mod
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Oh sorry!! I thought it was created by you
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https://pastebin.com/WFmwBYsj Only 2 mods I have is the crates and AE.. Any ideas?
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you have doubled files, your mod folder is probably messed is better if you start from the vanilla one
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Hello Tig,
I have ST Crates and your mod, but game crashes when loading existing or creating new... Can you help?
Thank you.
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"already contains a definition" means you have doubled files check your mod folder, you create new from where ? if i pickup a virgin eco server folder and add my mod + dependecies following my guidelines it works
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Hello Tig,
Thank you for your reply. By create new I meant create a new world for testing purposes. I figured out what I was doing wrong. I needed to pay much more attention where files where being extracted to.
Thank you.
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you have doubled files, your mod folder is probably messed is better if you start from the vanilla one
The thing is that I did
Delete mods folder, put new files, same result -
SaintDevil,
This mod's zip file is more that just this mod. He's included additional folders to overwrite other mods as well. You need to delete those folders or it will cause duplicate definition errors. I had the same problem.
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SaintDevil,
This mod's zip file is more that just this mod. He's included additional folders to overwrite other mods as well. You need to delete those folders or it will cause duplicate definition errors. I had the same problem.
Yh, I understand how modding and right clicking works. I tried a million times and same result. -
I want to translate some items into my language, but I can't find some. Can you tell me where I should find it
[automerge]1524323956[/automerge]
I want to translate some items into my language, but I can't find some. Can you tell me where I should find it -
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