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*You can carry all blocks(limestone, stone, log, irons etc.) to 100~200+
*The Lamps and Ceiling Lights consumption highly decrease.
-Low Power Mode is just option, If you don't want it, you can use only Carry More Mode.
This will make the game more easier.
SO IF YOU DON'T WANT IT, DON'T DOWNLOAD THIS!!
I make this mod just for me but I think some player need this.
and Carry more mode still did not updated. XP
*Removed Older Version and 5x mode.
*Added Low Power Mode
*Tested 8.1.0 (Beta)
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Version 1.1.1
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(4) -
Elspeth -
April 5, 2019 at 7:51 PM -
133.44 kB -
1.2k Downloads
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Version 1.1.0
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Elspeth -
April 5, 2019 at 6:57 PM -
131.97 kB -
508 Downloads
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Version 1.0.3
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(1) -
Elspeth -
March 11, 2019 at 7:02 AM -
266.92 kB -
598 Downloads
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Version 1.0.1
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Elspeth -
March 8, 2019 at 9:40 AM -
253.33 kB -
520 Downloads
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Version 1.0.0
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(2) -
Elspeth -
March 6, 2019 at 1:26 PM -
151.18 kB -
546 Downloads
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Review
Great idea that I'd like to have, however it just crashes. Similar results as prior review.
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Review
[18:45:33.258] [1] [ Info] [Eco] Error in Basalt at 55: The namespace 'Eco.Mods.TechTree' already contains a definition for 'BasaltStacked1Block' (CS0101) Error in Basalt at 56: The namespace 'Eco.Mods.TechTree' already contains a definition for 'BasaltStacked2Block' (CS0101) Error in Basalt at 57: The namespace 'Eco.Mods.TechTree' already contains a definition for 'BasaltStacked3Block' (CS0101) And many many more of this.... first time doing a modded thing
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Review
Signed up just to try this and was not disappointed. thank you.
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Review
Tried it on a 8.0.7 server: Message:An item with the same key has already been added. Source:mscorlib System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at Eco.World.BlockManager..cctor()