Hello, welcome to the forums.You don't really need any dedicated mod for the change you are after, you can make the edits yourself.
Files you need to edit are located in Eco\Eco_Data\Server\Mods\AutoGen\Plant
Let's assume you want to edit Ceiba tree. Just open the Ceiba.cs file, look for value this.MaturityAgeDays = ;
It is important to remember that growth rate of trees is expressed in real days so, if you want it in hours, you would need to lower it to something like 0.4 or so.
Code Display Morepublic partial class CeibaSpecies : TreeSpecies { public CeibaSpecies() : base() { species = this; this.InstanceType = typeof(Ceiba); // Info this.Decorative = false; this.Name = "Ceiba"; this.DisplayName = Localizer.DoStr("Ceiba"); // Lifetime this.MaturityAgeDays = 6; // Generation // Food this.CalorieValue = 12; // Resources this.PostHarvestingGrowth = 0; this.ScythingKills = false; this.PickableAtPercent = 0; this.ResourceList = new List<SpeciesResource>() { new SpeciesResource(typeof(LogItem), new Range(0, 60), 1) }; this.ResourceBonusAtGrowth = 0.9f; // Visuals // Climate
I have a problem with this:
when i start the server (i rent a server) every single file changes to default.
i dont know what to do. maybe startparameters?
thanks for your help!