StalEF added a new file:
Quote
StalEF added a new file:
Quote
StalEF hat eine neue Datei hinzugefügt:
Quote
StalEF added a new version:
QuoteSupport for Eco version 9.5
StalEF hat eine neue Version hinzugefügt:
QuoteSupport for Eco version 9.5
StalEF added a new version:
Quoteadd Recipe Lv1 in Screening Machine
add Recipe Lv2 in ScreeningMachine and Sensor Based Belt Sorter
add Recipe Lv3 in Sensor Based Belt Sorter
StalEF hat eine neue Version hinzugefügt:
Quoteadd Recipe Lv1 in Screening Machine
add Recipe Lv2 in ScreeningMachine and Sensor Based Belt Sorter
add Recipe Lv3 in Sensor Based Belt Sorter
StalEF added a new version:
QuoteDisplay MoreWorldEdit 2.2.0 for Eco 9.5.x
Changelog:
Support for Eco version 9.5
Add /binfo command to show or save in .txt file information about blueprint
Added /redo command
Some internal improvements
StalEF hat eine neue Version hinzugefügt:
QuoteDisplay MoreWorldEdit 2.2.0 for Eco 9.5.x
Changelog:
Support for Eco version 9.5
Add /binfo command to show or save in .txt file information about blueprint
Added /redo command
Some internal improvements
StalEF added a new version:
QuoteDisplay MoreChangelog:
- LZ4 compression of blueprint files reduce exported file size greatly (by ~24 times)
- Commands /setpos1 and /setpos2 now accept coordinates
- Command /up renamed to /upme
- Command /paste now accept argument (true or 1) for skip empty block placement (by default it's false or 0 mean put empty blocks as before)
- Improved water handling (still WIP)
- Door open direction handling for new exports (to restore correct opening the extension DoorObject.cs file needed, if extension file not exist, doors have default open direction as before)
- Some internal improvements
StalEF hat eine neue Version hinzugefügt:
QuoteDisplay MoreChangelog:
- LZ4 compression of blueprint files reduce exported file size greatly (by ~24 times)
- Commands /setpos1 and /setpos2 now accept coordinates
- Command /up renamed to /upme
- Command /paste now accept argument (true or 1) for skip empty block placement (by default it's false or 0 mean put empty blocks as before)
- Improved water handling (still WIP)
- Door open direction handling for new exports (to restore correct opening the extension DoorObject.cs file needed, if extension file not exist, doors have default open direction as before)
- Some internal improvements
StalEF added a new file:
QuoteMod uses scientific data on soil composition. The calculations use data on easily flushed soil where the clay content is low.
One cubic meter of soil contains:
- Air - 25%
- water - 25%
- Organic - 5%
- Sand - 35%
- Clay - 10%
StalEF hat eine neue Datei hinzugefügt:
QuoteMod uses scientific data on soil composition. The calculations use data on easily flushed soil where the clay content is low.
One cubic meter of soil contains:
- Air - 25%
- water - 25%
- Organic - 5%
- Sand - 35%
- Clay - 10%
StalEF added a new version:
QuoteChangelog:
- Fix issue with importing blocks from mods
StalEF hat eine neue Version hinzugefügt:
QuoteChangelog:
- Fix issue with importing blocks from mods
StalEF added a new version:
Quoteadd Cotton
add Prickly Pear
StalEF hat eine neue Version hinzugefügt:
Quoteadd Cotton
add Prickly Pear
StalEF added a new version:
QuoteChangelog:
- Move to NET 5.0
- Support 9.4.0 release
StalEF hat eine neue Version hinzugefügt:
QuoteChangelog:
- Move to NET 5.0
- Support 9.4.0 release
StalEF added a new version:
/we cut
(/cut
) #31/we selclaim
(/selclaim
) - select current claim here stand player on ground level #23/we addclaim
(/addclaim
) - add current claim here stand player to select before #23/we expclaim
(/expclaim
) - expands to nearby claim in provided or looking direction #23/contract
to /reduce
#36/distr
command output #18/distr
command now can be saved into .txt
file #18QuoteChangelog
- Client icon for Wand Tool
- New command
/we cut
(/cut
) #31- New command
/we selclaim
(/selclaim
) - select current claim here stand player on ground level #23- New command
/we addclaim
(/addclaim
) - add current claim here stand player to select before #23- New command
/we expclaim
(/expclaim
) - expands to nearby claim in provided or looking direction #23- Renamed command
/contract
to/reduce
#36- Improvement of
/distr
command output #18- Reports from
/distr
command now can be saved into.txt
file #18- Import command without file name prints list of available Blueprints, or when file with provided name not found #21
- Command
/stack
now have offset argument #32- Command
/undo
now can take number as argument for undo more than one change #20- Folder for blueprints (previous know as Schematics) renamed to
Blueprints
insideStorage
folder #39- Fixed issue with stockpiles #28
- Fixed issue with pasting storage on server with different stack sizes (and make paste unable to complete operation) #27
- WorldEdit now correctly works with trees #19
- Path to
Storage
folder now take from the server config
StalEF hat eine neue Version hinzugefügt:
/we cut
(/cut
) #31/we selclaim
(/selclaim
) - select current claim here stand player on ground level #23/we addclaim
(/addclaim
) - add current claim here stand player to select before #23/we expclaim
(/expclaim
) - expands to nearby claim in provided or looking direction #23/contract
to /reduce
#36/distr
command output #18/distr
command now can be saved into .txt
file #18QuoteChangelog
- Client icon for Wand Tool
- New command
/we cut
(/cut
) #31- New command
/we selclaim
(/selclaim
) - select current claim here stand player on ground level #23- New command
/we addclaim
(/addclaim
) - add current claim here stand player to select before #23- New command
/we expclaim
(/expclaim
) - expands to nearby claim in provided or looking direction #23- Renamed command
/contract
to/reduce
#36- Improvement of
/distr
command output #18- Reports from
/distr
command now can be saved into.txt
file #18- Import command without file name prints list of available Blueprints, or when file with provided name not found #21
- Command
/stack
now have offset argument #32- Command
/undo
now can take number as argument for undo more than one change #20- Folder for blueprints (previous know as Schematics) renamed to
Blueprints
insideStorage
folder #39- Fixed issue with stockpiles #28
- Fixed issue with pasting storage on server with different stack sizes (and make paste unable to complete operation) #27
- WorldEdit now correctly works with trees #19
- Path to
Storage
folder now take from the server config