Posts by MrBojingo

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    i dont use this mod, but i'm assuming its used to send items from 1 storage container to another. I found a mod that i 'think' does that, but i havent gotten around to crafting one yet (i'm on a private server; not advanced yet). So i havent tested it yet. If you're interested, its called "Applied Ecogistics". Its advertised in the official eco's discord under #mod-ads

    Another mod i'd like to see is most likely much more difficult, but i'm the type of guy who likes mobile bases (Thank you Ark!), so my idea is to create an 18-wheeler truck with a flatbed trailer connected to it that allows you to build on it. With this, we can use whatever blocks we want on the trailer, we can build houses, work stations, storage containers, etc. Basically, a mobile base. Of course, the mod would have to consist of the truck itself, and multiple trailer sizes to craft. The bigger the trailer, the more expensive to craft.

    New mod suggestion: A new, more advanced Crane (more difficult to craft), that is mobile, similar to how the excavator works. Furthermore, it would have a longer reach for massive projects (the vanilla crane is only for big projects, but cant handle massive projects). Extra slots to hold more then 1 type of block. Finally, the ability to mass-pick up blocks.

    I'm aware that some of these may be impossible, but i'd be happy if just 1 or 2 of these ideas is possible.

    I've figured out how to adjust stack size and weight of other items, but the ramps dont seem to have any option to increase stack sizes or weight. Does anyone know how to adjust the weight and stack size of the ramps? I've tried just adding in the same coding that all the other items have, but it just breaks my game. So i have no idea what else to do.

    Is it possible to adjust all the 'blocks' to be able to be placed in your inventory rather then your hands? I know how to reduce the weight and increase their stack size, but i'm not sure how to flag them as 'items' to fit in your backpack rather then your hand.

    I have 2 questions:

    First is, How do i create new recipes without breaking my game? I would like to add in a charcoal recipe to my campfire so i can make charcoal from plant fibers (i know this can be done, as the main server i was playing on had a similar recipe in their campfire; instead of charcoal, it was regular coal).

    My second question: Is it possible to increase the inventory space of vehicles like a wooden cart or a truck? I looked on page of this forum and saw a similar post about changing the storagechest and that he succeeded on it, but that was like a year ago. I looked in the files, and the line he changed doesnt exist in my storagechest file. I tried changing the woodencart file to increase the inventory space from 12 to 64, and increase the weight capacity, but when i loaded my game, inventory space didnt change, but the weight capacity was changed successfully.

    If anyone can help, i would appreciate it.

    Edit: Update to my post. It seems i managed to solve my own problem with the vehicle inventory space. I forgot that i had to pick up the vehicle and place it back down for the changes to take place. So i successfully increased the storage space of my wooden cart and truck. Unfortunately, i'm still having problems with creating new recipes.

    Hey, HP, is it possible to tweak the glasshouse a little for people with single player games who dont have a dedicated server running 24 hours a day? If possible, i'd like a small patch that would reduce the craft time on the glass houses. And if possible, add more crops in the glasshouse too. When i was playing on a different server that was on constantly, it was fine, but i'm planning on playing no my own server, but i cant leave my computer on when i'm not playing the game.