Hi the new link is
[URL unfurl="true"]https://gitlab.com/quequiere/nextfood[/URL]
Beiträge von quequiere
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As long as a user does not have at least one reviewed and activated contribution, the user is unable to edit his profile, set a avatar, title picture or a signature.
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quequiere submitted a new resource:
[plain]NextFood[/plain] - [plain]Display skillpoints earned from food[/plain]
ZitatNextFood
Cause you don't really know what is bad or good
Overview of features :- Display on each food toolbox (receipe + item) how many skill points will you win/loose if you eat this item.
- Display on nutrients stats what are the 3 best items to eat on the market place.
Food details :
Market scan:
[ATTACH...
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This resource has been removed and is no longer available.
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This resource has been removed and is no longer available.
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quequiere submitted a new resource:
[plain]SkillNerfer[/plain] - [plain]Decreases skill points with different ways[/plain]
Zitat -
quequiere updated [plain]LaserControl Light[/plain] with a new update entry:
[plain]Support for 7.3[/plain]
ZitatSupport for 7.3
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This resource has been removed and is no longer available for download.
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quequiere submitted a new resource:
[plain]LaserControl Light[/plain] - [plain]Modify or add settings for laser and meteor[/plain]
ZitatCurrent version: 0.1 for 7.2.5
Features:
- Set the energy needed for lasers
- Set the number of lasers needed to activate the computer
- Set the number of online...
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Hi,
Exactly, at the begining it was working with GUID, but they are too long to be used
That's why i work with custom id.I can add more security for the next update
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Nope, sometimes you got an error "not authorized" with the dev tool. This command can bypass that
This is why a code that :p -
quequiere submitted a new resource:
[plain]ObjCleaner[/plain] - [plain]Remove objects from the world[/plain]
ZitatThis fast mod can remove ingame object (chest, table, cart etc ...) from commands even if the object is locked by someone.
How to use:
- /ol ==> to list all of nearest objects.
- Don't move !
- /oc [number of the object]
- The object should be removed.
- If you need to remove a second objet, please use /ol before to check the new id !
Please care, I don't really used this...