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nater updated [plain]Fire Barrel (Garbage)[/plain] with a new update entry:
[plain]Added Missing Graphics[/plain]
Zitat
If you downloaded v1 or v1.1 before, you will not need this update.
- The initial 1.2 file only included the code, this adds the missing unity3d file, if you already have the 'FirebarrelMod.unity3d' file, you do not need to download this.
Read the rest of this update entry...
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nater updated [plain]Fire Barrel (Garbage)[/plain] with a new update entry:
[plain]Added Auth Tab and Simple Fix for 0 Weight Items[/plain]
Zitat
- Added the 'Auth' tab (you will only see this tab if you place the barrel on claimed property.)
- Simple fix for 0 weight items, if the item you throw away has 0 weight, it will add 10% weight to the barrel.
Read the rest of this update entry...
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Any chance of getting an Auth tab added? Would love to be able to provide a public dumping spot :p And even better if a fee can be applied XD
I think the authorization tab is pretty simple to implement if I remember correctly, I should be able to finish it this weekend.
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Sorry, I ultimately decided I'd rather players be able to throw away unneeded hammers, but I can definitely see this causing issues for players who don't know how to use the mod, I didn't really intend for that, though. I love the lore lol!
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The server crashed with the above crashdump when someone tried to remove the barrel with a hammer (not aiming at a specific spot).
Interesting, this is not something I experienced, I'll look into it, but it should just throw the hammer away. However, please read the instructions for 'how to use', because you do not use a hammer to remove the barrel.
Edit: I just tested it extensively again and I'm unable to reproduce this issue. It might be a conflicting mod, or a specific set of circumstances that causes it.
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nater updated [plain]Fire Barrel (Garbage)[/plain] with a new update entry:
[plain]Fixed Barrel and Particles Floating at a Distance[/plain]
Zitat
- Updated textures to all be curved, so they do not appear floating from a distance.
- Updated particles to look better with the new shaders.
- Made X button selectable through the barrel, so you do not have to hop on top to pick it up if it is placed in a corner.
- Removed a few unneeded dependencies from the C# script.
Read the rest of this update entry...
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Ah, it was caused by not having the shader set to 'Curved-Standard', now my particles are ugly. Progress continues.
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Interesting, I'm seeing that too. I'm not sure what it could be off hand so I'll have to do some investigating.
edit: Ah, it was caused by not having the shader set to 'Curved-Standard', now my particles are ugly. Progress continues.
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nater submitted a new resource:
[plain]Fire Barrel (Garbage)[/plain] - [plain]A fire barrel that uses fuel to burn items and produce air pollution.[/plain]
Zitat
Fire Barrel Mod
[Blockierte Grafik: https://i.imgur.com/LFL5Xnb.gif]
This mod adds a fire barrel that you can put any non carried items into, they will be burned and air pollution will be produced.
Features
[INDENT=4]
- Get rid of unwanted items
- Burn stacks of items at a time if they...
[/INDENT]
Read more about this resource...