Beiträge von nid

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    nid hat eine neue Version hinzugefügt:

    nid
    17. Juni 2023 um 13:36
    Zitat

    Update to timers and changes made in nid-core 1.7.10.

    Updates to code for the upcoming Eco 10.

    Requires nid-core 1.7.10.

    nid added a new version:

    nid
    8. Mai 2023 um 02:33
    Zitat

    Tag property Visible changed to ShowInChat, your config files will be updated automatically. This was a legacy name from before tags have specific visibility properties.

    Owner tooltip on WorldObjects will now get updates when tags of the user change. This addresses the problem in store tooltip not reacting for its owner tags change and in all other places where owner tooltip is involved.

    Updated legacy tag-config command so it now accepts all visibility properties of the tag: showInChat, showInUserTooltip, showInUI, showInObjectives.

    Updated tag-UI command, so showing/hiding tag in exact places in the UI can be accssed easier via commands.

    nid hat eine neue Version hinzugefügt:

    nid
    8. Mai 2023 um 02:33
    Zitat

    Tag property Visible changed to ShowInChat, your config files will be updated automatically. This was a legacy name from before tags have specific visibility properties.

    Owner tooltip on WorldObjects will now get updates when tags of the user change. This addresses the problem in store tooltip not reacting for its owner tags change and in all other places where owner tooltip is involved.

    Updated legacy tag-config command so it now accepts all visibility properties of the tag: showInChat, showInUserTooltip, showInUI, showInObjectives.

    Updated tag-UI command, so showing/hiding tag in exact places in the UI can be accssed easier via commands.

    nid hat eine neue Version hinzugefügt:

    nid
    22. März 2023 um 02:51
    Zitat

    * Updates both modules to take advantage of newly added time zone settings to nid-Core.

    + Requires nid-Core 1.7.6!

    * IMPORTANT: Requires EM-Framework 3.4.5+

    nid added a new version:

    nid
    23. Februar 2023 um 14:39
    Zitat

    Added new law trigger: Food eaten, triggers when specific or any food is eaten by anyone or by indicated player.

    Changed or new values to follow new Game Value API, optional now, required as of Eco 10.

    nid hat eine neue Version hinzugefügt:

    nid
    23. Februar 2023 um 14:39
    Zitat

    Added new law trigger: Food eaten, triggers when specific or any food is eaten by anyone or by indicated player.

    Changed or new values to follow new Game Value API, optional now, required as of Eco 10.

    nid added a new version:

    nid
    19. Januar 2023 um 17:44
    Zitat
    • Added Character Age game value, it exposes the data about world age of the character since its creation in world age time. Units can be chosen: seconds, hours and days.
    • Improved return strings from values: Bank account balance, Character Age, Number of Debts and amount in debt per currency, when the value is returned as string in resulting message. Now, it returns a nicely formatted string instead of just the pure value.

    nid hat eine neue Version hinzugefügt:

    nid
    19. Januar 2023 um 17:44
    Zitat
    • Added Character Age game value, it exposes the data about world age of the character since its creation in world age time. Units can be chosen: seconds, hours and days.
    • Improved return strings from values: Bank account balance, Character Age, Number of Debts and amount in debt per currency, when the value is returned as string in resulting message. Now, it returns a nicely formatted string instead of just the pure value.