Hello @MrWilson123 At the moment there is no way to schedule the command to repeat but I will look into it and see if i can add it as a feature.
Posts by Arashi
As long as a user does not have at least one reviewed and activated contribution, the user is unable to edit his profile, set a avatar, title picture or a signature.
-
-
Hello @Praefator, The electric variants are not in the published package at the moment, I am currently fixing some game play bugs I am experiencing with the electric lights but they will be released with the next update.
-
Thank you for the suggestion, from now on after testing i will start updating the compatibility tag.
-
Hello @azeemali452325 , Modding in this game is done with C# and Unity. Unity is a free game development software that you can download. Unity has its own API and references here: Unity 3d Scripting Reference. Now if your wanting to mod Eco you need to download the 2018.3.9f1 or earlier version because Unity 3d removed some of the required networking scripts in the 2019 version. Also you will need to get the Eco Mod Kit off of GitHub to start. There is a Eco Mod Kit User Guide which explains the basics to help you get started but If you have any questions or get stuck ill try to help the best i can.
-
Update please to 8.1.xHello Balkinus, I am currently updated on my client and test server and I am still running my mods with no issues, could you please clarify what you would like me to update? Is there a new feature that Eco has release in 8.1.x that I am not incorporating?
-
Arashi updated [plain]Arashi's Lighting Collection[/plain] with a new update entry:
[plain]Updated For 8.0.X[/plain]
QuoteHello everyone, The lighting collection is back. You can find the objects from this collection at the anvil. If there are any comments, questions, or suggestions for this mod feel free to post your thoughts on the discussion page.
Here's a heads up on what to expect next for this mod
-Currently In Progress-
* Victorian Street Lights
* Japanese Street Lamp
* Custom Controls : (Adjustable Lamp Flame)
* Customizable Candles : (Wicks, Color Candles) -
Hello everyone, I just wanted to announce that the 8.0.X version of Arashi's Lighting Collection will soon be released.
-
Hello Darkness, The lights you see are part of my lighting collection, after I fix a few bugs with the new items then the lighting collection will be updated and available for download as well.
-
Arashi updated [plain]Arashi's Nature Collection[/plain] with a new update entry:
[plain]Arashi's Nature and Garden Collection[/plain]
QuoteHello everyone, a quick rundown on what has changed in this version is as follows:
• The Planter , a place-able decoration made at the kiln, is now required to make all the potted plants.
• Room category for plants have been changed to "Garden"
• Room category for flower-stands have been changed to "Decoration"
• Plant and flower-stand Housing-values have been raised to 2.0
• Plants are now built at the farming table and requires Hewing for efficiency
• Statues have been added under the... -
Thank you for the advice @Looh , rebuilding from scratch is a pain so I definitely don't want to have to do it a third time. o_O
-
Arashi updated [plain]Arashi's Commands: Tailing Block Remover[/plain] with a new update entry:
[plain]Updated For 8.0.X[/plain]
QuoteThe command has been edited to be compatible with Eco 8.0.X Also in order to run the command a maxDepth value must be added for Example: In order for an admin to delete the tailings on the surface of the world and 10 blocks beneath the surface they would run /Tailingsbegone 10
-
Arashi updated [plain]Arashi's Nature Collection[/plain] with a new update entry:
[plain]Updated For 8.0.X[/plain]
QuoteHello Everyone, sorry I have been away for so long but I have returned to Eco and I have am rebuilding my mods from the ground up. Currently this mod features two flower stands and five fake plants all under the "Gardening" room category. If anyone has any suggestions or you notice any bugs in my mod please send me a message with your thoughts and I will take them into consideration.
The content cannot be displayed because it is no longer available. The content cannot be displayed because it is no longer available. The content cannot be displayed because it is no longer available. -
Hey Arashi. You wrote, you don't have the first files of your mod. I have it. Arashi Nature Plants - Oil Lamps and StreetLamps Mods. I've made it compatible with Eco Version 7.6.2 for my own.
You can get them, if you want
Hello ViraxoLP, if you have the unity source files it would be appreciated, due to hard drive failure I no longer have the original assets to recompile the mod. And so far I have failed at my attempts to extract the assets from the compiled mods. At this point my only option is to rebuild from scratch with the assets i currently have.
-
This was the issue i was having when i first built the mod before limiting its search because it was taking too much bandwith. I found Its best not to move untill its done cleaning, if your not moving then What size is your world? And are any tailings immediatly around you dissapearing?
-
Im sorry, i have these running on magland atm so im not sure what the problem could be. Did you put both the .cs and the .unity files in the mods folder? Also did you check the farmers table thats where they would be crafted.
-
Arashi updated [plain]Arashi's Nature Collection[/plain] with a new update entry:
QuoteThe older project files are no longer available to me so for the new version of Eco i have rebuilt this mod from the ground up.
-
Arashi updated [plain]Arashi's Lighting Collection[/plain] with a new update entry:
[plain]Eco 7.3.1 Build[/plain]
QuoteHere is an update for 7.3.1 compatibility as well as the addition of a couple of oil based lanterns.
-
Arashi submitted a new resource:
[plain]Arashi's Commands: Tailing Block Remover[/plain] - [plain]This gives admins the /Tailingsbegone command which removes tailing blocks from the world[/plain]
QuoteThis command is a response to all the eco players which are logging into random worlds for the sole purpose of destroying them. if a server is attacked by greifers then an admin can run the /tailingsbegone command to clean all tailing blocks that are on the surface and up to 50 blocks below. the command informs the admin when the process starts and when it finished and when tested on a lan server takes about minute or two to run.
-
Arashi updated [plain]Arashi's Lighting Collection[/plain] with a new update entry:
[plain]Occupancy Code Fix[/plain]
QuoteOnly the .CS files were updated, this fix is to make sure that objects can no longer be placed within the bounds of the light fixtures.
Important Note: if any objects are currently intersecting the light fixtures model (and one block above on the street lights) this update will make those objects dissapear to make room for the light fixtures occupancy code.
-
Arashi submitted a new resource:
[plain]Arashi's Lighting Collection[/plain] - [plain]A Collection of usable light source objects.[/plain]
QuoteThis is a growing collection of usable light sources.
Note: In order to turn on the oil lantern you need add oil then right click on the knob on the 3d model
Included
* 3 Steel Electric Street Lights
Crafted at the Machine Shop
*1 Wooden Electric Street Light
Crafted at the SawMill
* 1 Oil Lantern
Crafted at the Anvil