a 7.7.2 server with ONE mod... Carry more 2x. didn't work.
please update or tell me what to do to fix this...
I have a back-up of Autogen foler.
error log:
"ServerCrash TargetInvocationException 10262907.ecodmp"
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Dump Time
10/26/2018 10:29:07
Exception
Exception: Exception
Message:Error in IronAxe at 47: 'Eco.Mods.TechTree.IronAxeItem.Damage': type must be 'Eco.Gameplay.DynamicValues.IDynamicValue' to match overridden member 'Eco.Gameplay.Items.WeaponItem.Damage' (CS1715)
Error in ModernAxe at 47: 'Eco.Mods.TechTree.ModernAxeItem.Damage': type must be 'Eco.Gameplay.DynamicValues.IDynamicValue' to match overridden member 'Eco.Gameplay.Items.WeaponItem.Damage' (CS1715)
Error in SteelAxe at 47: 'Eco.Mods.TechTree.SteelAxeItem.Damage': type must be 'Eco.Gameplay.DynamicValues.IDynamicValue' to match overridden member 'Eco.Gameplay.Items.WeaponItem.Damage' (CS1715)
Error in StoneAxe at 47: 'Eco.Mods.TechTree.StoneAxeItem.Damage': type must be 'Eco.Gameplay.DynamicValues.IDynamicValue' to match overridden member 'Eco.Gameplay.Items.WeaponItem.Damage' (CS1715)
Source:Eco.ModKit
System.Exception: Error in IronAxe at 47: 'Eco.Mods.TechTree.IronAxeItem.Damage': type must be 'Eco.Gameplay.DynamicValues.IDynamicValue' to match overridden member 'Eco.Gameplay.Items.WeaponItem.Damage' (CS1715)
Error in ModernAxe at 47: 'Eco.Mods.TechTree.ModernAxeItem.Damage': type must be 'Eco.Gameplay.DynamicValues.IDynamicValue' to match overridden member 'Eco.Gameplay.Items.WeaponItem.Damage' (CS1715)
Error in SteelAxe at 47: 'Eco.Mods.TechTree.SteelAxeItem.Damage': type must be 'Eco.Gameplay.DynamicValues.IDynamicValue' to match overridden member 'Eco.Gameplay.Items.WeaponItem.Damage' (CS1715)
Error in StoneAxe at 47: 'Eco.Mods.TechTree.StoneAxeItem.Damage': type must be 'Eco.Gameplay.DynamicValues.IDynamicValue' to match overridden member 'Eco.Gameplay.Items.WeaponItem.Damage' (CS1715)
at Eco.ModKit.RuntimeCompiler.HandleCompilerError(CompilerResults results)
at Eco.ModKit.RuntimeCompiler.LoadOrCompileMods()
at Eco.ModKit.ModKitPlugin..ctor(ManualResetEvent doneEvent)
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