The next 3 videos will be one for each: lights, beehive and modules. I don't exactly know which will be first, it will also depends on my free time; but I will post any other video I make here.
The videos will be long, because I need to make the model, the texture, and implement it in unity. Hopefully I'll find a way to make it below 1 hour.
Posts by Phlo123
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I am remaking the video, and I will be uploading the tutorial on youtube for everyone to watch whenever they want. It should be up in 1-2 hours. I'll repost here with a link when its ready.
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I use Blender for 3d modeling and Substance Painter and Photoshop for textures. In the future I plan on streaming the full process of making a mod but i need a better microphone. The audio quality on the one I have is questionable.
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I will be starting a stream on twitch soon, where i will share a model and a texture with whoever joins so we can have a step by step implementation in unity. I will also be using the normal ModKit AND it will be my first time steaming something (there might be some issues, but i hope everything will go smoothly). Hope to see you there.
[MEDIA=twitch]phlo123[/MEDIA]
(i hope that is my twitch link)
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Hi everyone,
I have been working on some mods for eco, that will be available on GreenLeaf server and some of them will be release with CTK in the near future.
I wanted to ask if anyone would be interested in getting these mods or even be interested in seeing how they are made(model, texture, unity implementation and code).
I'll post some images of the mods I'm currently working on for you to see, and hope I'll get a response to know what I'll be doing with these models.The reason why I'm asking if someone wants to learn how to make them, or even just to see how they are made, is because I get questions (from time to time) over discord on how I make my models or how to do "whatnot"; so if I know people like them or are just curios of how I make anything regarding Eco Mods I can make videos or text guides with instructions on how they are made. All of my models are made using Blender, Substance Painter and Photoshop; they have LOD's and all the good stuff so they wont have a huge impact on the client.
Please let me know if anyone is interested in learning how to make these.
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