Вместо «Использовать» лучше чтоб было «Оплатить», во время оплаты за проезд, когда нажимаешь на шлагбаум
Instead of "Use" it is better to "Pay", at the time of payment for the fare, when you click on the barrier
I can't change this
Вместо «Использовать» лучше чтоб было «Оплатить», во время оплаты за проезд, когда нажимаешь на шлагбаум
Instead of "Use" it is better to "Pay", at the time of payment for the fare, when you click on the barrier
I can't change this
Ich habe gerade diesen Mod installiert und in allen möglichen Fällen (frag mich) nach Werkbänken gesucht. aber glaube nicht. Kannst du mir bitte sagen, in welcher Werkbank du sie findest?
Sensor Barrier is crafting at Machinist Table
Sensor Street Lamp is crafting at Assembly Line
Sensor Chip is crafting at Electronics Assembly
Wise updated [plain]Wise Mods - Sensor Items[/plain] with a new update entry:
[plain]Added Parking mode for Barrier[/plain]
QuoteDisplay MoreThe Barrier should have an owner to be able to use parking mode.
If you wanna use it for parking its highly recommended to make separate exit way for playersUsage:
1. Setup Currency:
forum.play.eco/core/attachment/651/
2. Setup the entrance price:
forum.play.eco/core/attachment/652/Behavior:
Once user have enough money to pay, the barrier will be opened.
Then when user pass and leave detect radius the barrier will be closed automatically.
When the user back barrier...
Можно сделать платное открытие за определённые кредиты? Чтоб он открылся после оплаты
Can I make a paid opening? To open it after payment.
Good idea, i will think about it
I already using the great mod called "Street Ramp Mod"
How should I use this mod with the Street Ramp Mod that I had already used?
I have no idea what is the mod you are using, can you provide a link?
Можно сделать платное открытие за определённые кредиты? Чтоб он открылся после оплаты
Can I make a paid opening? To open it after payment.
Хорошая идея, я подумаю над этим
This resource has been removed and is no longer available for download.
Wise hat eine neue Datei hinzugefügt:
QuoteDisplay MoreThis mod adds a couple of items that can detect player and automatically switch on\off.
Items added:
Sensor Street Lamp - street lamp, requires electricity (Assembly Line)
Sensor Tunnel Lamp - wall lamp, requires electricity (Assembly Line)
Sensor Barrier - parking barrier, requires electricity (Machinist Table)
Sensor Gate - automatic gate, requires electricity (Machinist Table)
Sensor Chip - used to craft other items with sensor. (Electronics Assembly)Detection Modes (You can switch mode with Left-Click ):
Manual - default mode, you can switch on\off with Right-Click as usual;
Authorized - Automatically switches on when authorized player in range;
Owner - Automatically switches on when owner player in range;
Anyone - Automatically switches on when any player in range;
Parking (Barrier and gate only) - requires payment to openDefault detection range is 10m, you can change this setting in config.cfg
Showcase video:
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----------------------------------------------------------------------------------------ChangeLog:
v.2.0.0
- 8.0 support
- parking is paid from user personal account to Bank account specified at Barrier
- barrier's owner is also paying for parking
v.1.5.1
- fixed gate's shaders
v.1.5.0
- added sensor gate
v.1.4.0
- Added 7.7.x support
v.1.3.0
- Added 7.6.x support
v.1.2.0
- Added sensor tunnel lamp
v.1.1.0
- Added parking mode for barrier
- Fixed an issue when sensor mode was reset after server restart
- Fixed occupancy init issue
Wise updated [plain]Sensor Street Lamp[/plain] with a new update entry:
[plain]Mod is now part of a complex mod - Sensor Items[/plain]
QuoteMod is now part of a complex mod - Sensor Items.
Note: The world object name was changed to Sensor Street Lamp
This resource has been removed and is no longer available for download.
Wise submitted a new resource:
[plain]WiseMod - Sensor Items[/plain] - [plain]a couple of items with sensor[/plain]
QuoteDisplay MoreThis mod adds a couple of items that can detect player and automatically switch on\off.
Items added:
Sensor Street Lamp - street lamp, requires electricity
Sensor Barrier - parking barrier, requires electricity
Sensor Chip - used to craft other items with sensor.Detection Modes (You can switch mode with Left-Click ):
Manual - default mode, you can switch...
It seems there was a problem with my unity, thx for reply!
Yes, thanks a lot, just figured out it by myself =)
On the 1.2.1 you can change the speed and the power consumption in the config.
Im talking not about config, most people using mods with default config and never look at it. Im talking about increasing base speed, then you can put into the config just multipliers. There should be difference between wooden and electric pipes by default, othewise what a point to make the electric ones?
Is it possible to get a list of authorized playes for world object at any time?
Wise submitted a new resource:
[plain]Sensor Street Lamp[/plain] - [plain]Sensor Street Lamp[/plain]
QuoteMod adds 1 object called 'Wise Street Lamp'
Lamp has 2 modes (Left-Click to change mode):
1 - manual (by default), behavior like common lamp
2 - automatic, automatically turns on\off while getting closer or going awayDefault range is 10m, it could be configured with config.cfg
Would be great to have the following features in pipes:
- in\out connector type
- priority feature for connector
- possibility to connect pipes for bottom of chests\stockpiles
- maybe increase base speed (1 item/sec is good for wooden pipes, but too slow for electric)
- multistorage connector (when i put 2 chests and connector between i expect it will connect to both chests)
- is it possible to read filter data from storage text instead of pipe's one?
hi, sry my english is just to bad to write down a tutorial step by step :p but here is the link for the mod kit tutorial https://github.com/StrangeLoopGam…iling-Fan-Light There is the Setting up the Icon part, its the only step that you need
Trying this tutorial but can't make it works, for some reason a part of model become invisible even when i build ready example