Posts by blingjug

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    Given various other lower powered PCs I've used as servers have handled it fine, and even my main PC with a Ryzen 7 1700x barely tops out at 10% CPU on a single core when running the server at worst, and that runs between 3.4-3.8GHZ I'm not sure that the raw clock speed is such a concern. Mostly I've noticed read/write speeds on the drive it's hosted from have the most impact on in-game performance.

    Optimizing the server for better use of multiple cores would also be a welcome improvement, but all games seem to suffer from multi-core/multi-threading optimization issues

    Incidentally... I've been looking at why it's not working in 8.0.7, and it's only the 'Items' files causing the issues.
    So most of the mod works still...
    I might have a bit of a look to see if I can fix those 4 files to work with 8.0.7. Only had a cursory glance so far.

    So yeah. If you want at least partial functionality, only copy the files from the AutoGen folder and it will work for 8.0.7

    This looks excellent, great work, I can't wait to try it out.
    Is this likely compatible with 8.X eco versions now then?
    - If so, I think you need to update the tag to show up in the mod listings as compatible.

    I think this might not be 8.0.6 compatible?
    Getting this error after the update:

    [09:52:18] Server Initialization finished in 28,640.3ms
    [09:52:18] Failed to load server, Exception was Exception: MissingMethodException
    Message:Method not found: '!!0 Eco.Gameplay.Objects.WorldObject.GetComponent()'.

    System.MissingMethodException: Method not found: '!!0 Eco.Gameplay.Objects.WorldObject.GetComponent()'.
    at Eco.Mods.TechTree.JDShippingContainerObject.Initialize()
    at Eco.Gameplay.Objects.WorldObject.BeginInitialize()
    at Eco.Gameplay.Objects.WorldObjectManager.<>c__DisplayClass14_0.<Eco.Core.Plugins.Interfaces.IInitializablePlugin.Initialize>b__0(KeyValuePair`2 pair)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass42_0`2.<PartitionerForEachWorker>b__1()
    at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
    at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )