It is a recipe in the ore washer.
Posts by SweetChristmas
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SweetChristmas updated [plain]More Realistic Smelting[/plain] with a new update entry:
[plain]Sifting for Ore![/plain]
QuoteIt's been a while since I have updated this mod. I got a request to add sifting to the mod.
You can now sift stone to find small amounts of ore within, the better you are at smelting the more you will find in stone. I also added an actual cost to the Ore Washer. Please let me know if you have any feedback, suggestions, or bugs.
Thanks!
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I will update it very soon.
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This resource has been removed and is no longer available.
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SweetChristmas submitted a new resource:
[plain]Corn Fuel![/plain] - [plain]Have too much corn and an empty tank? We've got your fix.[/plain]
QuoteEthanol production is actually quite involved (who would have thought?). I spent a bit researching how the whole system works. I decided against implementing all of the steps.
I did this to allow for a non-intensive version of Ethanol production. You will have to harvest corn, turn it into cornmeal and then use the Oil Refinery to create your Ethanol.According to the Internet,
There are approximately 40 - 60 ears of corn are in a bushel of corn. But who are we kidding, we grow the big...
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This resource has been removed and is no longer available.
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SweetChristmas submitted a new resource:
[plain]Corn Fuel![/plain] - [plain]Have too much corn and an empty tank? We've got your fix.[/plain]
QuoteEthanol production is actually quite involved (who would have thought?). I spent a bit researching how the whole system works. I decided against implementing all of the steps.
I did this to allow for a non-intensive version of Ethanol production. You will have to harvest corn, turn it into cornmeal and then use the Oil Refinery to create your Ethanol.According to the Internet,
There are approximately 40 - 60 ears of corn are in a bushel of corn. But who are we kidding, we grow the big...
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No problem. I should make that more clear on the mod description. It's easy for me to know because I programmed the values, not so easy when you aren't looking at the actual code.
With that bug. I've noticed that as well. I'll be looking into figuring out why it seems to make the tailing disappear sometimes.
Thanks again!
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Thanks for contributing. I see where your math is. However you are looking at inputs not outputs.
At level 7, 4 ore goes into 1 washed ore and 1 tailing.
1 washed ore is then turned into 6, almost 7 iron ingots.
4 iron ore is turned into 2 ingots and 1 tailing.
6 ingots and 1 tailing vs 2 ingots and 1 tailing.
You get 3 times as many ingots for each tailing.
It is way more efficient than normal smelting. Perhaps a bit more efficient than it should be.
You have to make larger orders than 1,2,3,4,5,6 to see the benefit of this. Eco does not give you .125 of a tailing or ingot.
Thanks again. I hope that explained it
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No problem! I'll try to explain more effectively.
With Smelting Level 0:
-----Bloomery-----
Vanilla Iron Ingot:
20 iron ore is made into 1 ingot and 4 tailingsWashing:
20 iron ore is made into 1 washed iron ore and 2 tailings.
1 washed iron ore is made into 1 iron ingot and 4 slag.-----Blast Furnace-----
Vanilla Iron Ingot:
10 iron ore is made into 1 ingot and 2 tailingsWashing:
20 iron ore is made into 1 washed iron ore and 2 tailings.
.25 washed iron ore is made into 1 ingot and 1 slag.
You are able to get 4 ingots for every tailing, which is half of what the vanilla is.I hope this answered your question!
Depending on what feedback I get, I might remove the tailing advantage to blast furnace. The reason being that you don't have any tailings after washing it, therefore it would have no effect.
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SweetChristmas updated [plain]More Realistic Smelting[/plain] with a new update entry:
Quote-Removed mini-map icon until a fix is found.
-fixed an issue with the gold ingot recipe. -
SweetChristmas updated [plain]More Realistic Smelting[/plain] with a new update entry:
Quote-Removed the mini-map icon until a fix can be created.
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Darianna, I changed the Smelting recipe to halve the washed ore required to make it. This reduces the amount of tailings per ingot. I've not found a better way to do it other than that.
I will remove the icon in the next update and figure out what needs to be done to get a better size.
Thanks for all of the feedback! I will get an update out tonight or tomorrow. Thank you for your patience!
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SweetChristmas updated [plain]More Realistic Smelting[/plain] with a new update entry:
QuoteFixed the Smelting imbalance of Tailings.
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SweetChristmas updated [plain]More Realistic Smelting[/plain] with a new update entry:
QuoteAltered Smelting Recipe to lower Tailings produced when Smelting.
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Thanks for pointing that out! I have reduced the smelting cost for ingots to remedy this. The fix is in 0.12.
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SweetChristmas updated [plain]More Realistic Smelting[/plain] with a new update entry:
QuoteFixed an issue with the Gold Ingot Recipe.
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You're absolutely right. I have fixed that issue. Thanks!
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SweetChristmas submitted a new resource:
[plain]More Realistic Smelting[/plain] - [plain]Lowers amounts of Tailings by adding a byproduct Slag to Smelting.[/plain]
QuoteThis mod is aimed towards providing a more "realistic" process for smelting (while reducing the amount of Tailings that you accumulate).
The Ore Washer will crush and wash the silicates (Tailings) out of your ore. You are then left with a washed ore (copper, iron, gold) that you can smelt at a Bloomery or Blast Furnace. There is a new by-product from smelting called Slag. Slag is the impurities that are collected while smelting...