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Mod Wishlist

gamerphate

Stone
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I would like an Industrial Sized Elevator that would allow vehicles to enter it for a ride down or up, or at least a storage tab added to the elevator to use it to move goods up and down. Thanks in advance. I am trying to tweak the 2nd feature into the elevator personally but not having much luck.

EDIT ---
(I am aware you can use a small cart on the elevator but they get glitchy and make it hard for 2 people to go up and down and just don't hold very much, so the solutions I am requesting would be a huge quality of life improvement for my mine. Thanks again)
 

Dargeth

Stone
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If I'm not mistaken JD Mods was making an elevator for vehicles. It was a while back since he was trying to make one
 

gamerphate

Stone
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He made one and it works, but he refuses to share it, its only on his personal server. I've already tried to beg for a copy but no luck.
 

ebiline

Coal
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wie währe es mit slaps oder holztplanken und holzbretter (idealer weise senkrecht und waagrecht vielleicht auch diagonal zbs. für Dächer)
how about slaps or wooden planks and wooden boards (ideally, vertical and horizontal maybe also diagonal zbs. for roofs)
 

KingJulien95

Stone
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a motd mod
which you can update yourself

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Unbedingt ein MotD Mod für eine begrüßung etc die man selbst updaten kann wäre toll wenn das einer bereitstellt
 

nid

Copper
Trusted Dev
Mod Dev
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a motd mod
which you can update yourself

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Unbedingt ein MotD Mod für eine begrüßung etc die man selbst updaten kann wäre toll wenn das einer bereitstellt
My mod here adds MOTD module, you can turn off everything else :)

You can update it yourself, either by editing Motd.txt file or from within the game command.

It is available here.
 

lavayar

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More power to world leader!

I would like to see claim under Word's leader ownership (not his personal) which will be Property of the state

This must be provided by adding new World's leader land claim stake which can be used only by current world leader (crafted on Workbench)

Number of claims is unlimited and does not require land claim papers.

The point is to make more flexible instrument for planning roads, public buildings and other public stuff (I know that it can be done through Voting and Districts but it's not so flexible and obvious. Drawing district for road on minimap is nightmare and in the end you get it not where you want it).

What bothers me is that such meta entity as "World leader" can have claims.
 

MrBojingo

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Is it possible to adjust all the 'blocks' to be able to be placed in your inventory rather then your hands? I know how to reduce the weight and increase their stack size, but i'm not sure how to flag them as 'items' to fit in your backpack rather then your hand.
 

Dargeth

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Is it possible to adjust all the 'blocks' to be able to be placed in your inventory rather then your hands? I know how to reduce the weight and increase their stack size, but i'm not sure how to flag them as 'items' to fit in your backpack rather then your hand.
I don't think that can be done, but I'm not a modder myself just saying what i see that can be done or not.
 

MrBojingo

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New mod suggestion: A new, more advanced Crane (more difficult to craft), that is mobile, similar to how the excavator works. Furthermore, it would have a longer reach for massive projects (the vanilla crane is only for big projects, but cant handle massive projects). Extra slots to hold more then 1 type of block. Finally, the ability to mass-pick up blocks.

I'm aware that some of these may be impossible, but i'd be happy if just 1 or 2 of these ideas is possible.
 

MrBojingo

Stone
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Another mod i'd like to see is most likely much more difficult, but i'm the type of guy who likes mobile bases (Thank you Ark!), so my idea is to create an 18-wheeler truck with a flatbed trailer connected to it that allows you to build on it. With this, we can use whatever blocks we want on the trailer, we can build houses, work stations, storage containers, etc. Basically, a mobile base. Of course, the mod would have to consist of the truck itself, and multiple trailer sizes to craft. The bigger the trailer, the more expensive to craft.
 

exp131

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I can't find anything similar, so I'll post my suggestion.
Is it possible to add wear to vehicles (such as for hand tools)? Now, when a vehicle is built it will run forever without any damage. My suggestion to add a requirement to repair vehicles from time to time that depends on its usage.
 

Danevolent

Stone
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WAREHOUSES!
I have the idea of adjacent stockpiles, within a tier 1+ Room, all get linked together (with a limit respective to the room tier, e.g Tier 1 only four linked per room, Tier 2 8, Tier 3 16 for example, though difficult maybe even with a required space available).

The storage GUI hides the individual stockpiles, replacing them with one large unified stockroom.
This would greatly improve storefronts etc, as long as any stockpile is within 10m the store (or workstation etc) can access the entire storage.
That would allow uncluttered storefronts with all stock hidden away from the road.

I really want to look into making this a thing, but I've never modded before and I can only find making new objects when I want to add functionality to existing stockpiles.
 

Kye

Copper
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53
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Is it possible to adjust all the 'blocks' to be able to be placed in your inventory rather then your hands? I know how to reduce the weight and increase their stack size, but i'm not sure how to flag them as 'items' to fit in your backpack rather then your hand.
this can only be done by using the admin command /creative but this also gives you all skills at max level
 

GrimHumor

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My wish is for Pixelmon to come to eco.

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If you’ve played Minecraft, you might have heard about Pixelmon or Pixelmon reforged. It’s said that the best Pokémon game I ever played wasn’t even made by Nintendo, but by fans.

I know this is a tall order, this not just adjusting or adding a few lines of code or a new texture. In fact, I’m not sure if it’s even possible. But every time I’m in Eco, I just can’t help but to expect to see a Charmander toddling through a forest or a Pidgey landing on my roof or a Muk spawning in some heavily polluted area. Some things make me think that implementing a pixelmon-like mod might be easier in Eco than it was in Minecraft, with the biomes and structure of the world etc. Perhaps there’s even way to extract the models from the pixelmon mod and port them over (I have no idea, just thinking out loud).

Another thing, was that pixelmon’s models are little too smooth for Minecraft, where everything is extremely blocky, they seem to fit more with Eco’s aesthetic than with Minecraft these days. Unfortunately, I lack the knowledge or skills required to even start a project like this, but I hope that some modeler/coder who shares this desire, might see this and give it a shot. Or maybe there’s enough other players who also share this wish, that we could contact the pixelmon discord for help? It would definitely make for an interesting server mod and something besides the normal objectives on servers.
 

PartyDomi

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Hi Everybody,
Im Party Domi and i play Eco for a pretty long time now and i like to Mine BUT there is something what i miss or wish to have in the Game. Im talking about a Drillingmachine. The Excavator is good and nice but its...........it dont work good enough for me and i dont wanna dig a big hole in the ground so wish there would be a real Driller whats automaticlly load everything on a near stockpile or truck like a conveyor belt what is on it like the real wants and not like the Excavator with an own Storage.
For better idea what im talking about got a pic from them in. That would be really cool and make everything easier and faster.
Thanks for your attention.
Download.jpg
 
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