I don't know why it didn't work with firefox.
I'm using firefox and it work fine, it's weird
I don't know why it didn't work with firefox.
I'm using firefox and it work fine, it's weird
Trying to set the filter for more than one item on the Wooden Pipe is giving the error that it cant find that item id. I tried CopperIngotItem, and it found it, but when i did IronIngotItem, CopperIngotItem, it only found the iron and not the copper.
you have to specify items without space after comma
you have to specify items without space after comma
Ahhh, might want to update the page where it is give an example on how to enter it. thanks!
"
ou can write multiple itemId separated by a comma
like this:
Stone, CoalOre, IronOre, CopperOre, GoldOre
This will filter to take everything you get from your mining efforts "
it shows a space.
Ahhh, might want to update the page where it is give an example on how to enter it. thanks!
"
ou can write multiple itemId separated by a comma
like this:
Stone, CoalOre, IronOre, CopperOre, GoldOre
This will filter to take everything you get from your mining efforts "it shows a space.
Sorry for the mistake I have fixed the mod page with correct info
Thanks for your report
Great mod, really love it.
Minor details, in the overview the steel wrench is listed as being crafted at Assembly Line, where I didn't find it, I did however find it in the Anvil.
I see you can choose an Input/Output connector, also missing info regarding that in the overview on how it works.
Keep up the great work!
Kirthos updated [plain]Transport pipes [Asphalt MDK][/plain] with a new update entry:
[plain]New version 1.3.0[/plain]
QuoteDisplay MoreThis update is a candidate update for the stable version and going out of beta
Please if you see any problem even a minor one send me a message, thanks.1.3.0 changelog:
Compatibility with Eco 7.7.1Adds:
Add Quarry (No model, no recipe, still prototype) - Only available using give command
Add a 3DPrinter (No texture, no recipe, still WIP) - Only available using give command
Add new skill tree - Advanced machinery (Nothing here for now, will have Quarry and 3DPrinter)
Add a blacklist in...
Sometimes you can´t switch the Input,Outout or In/Output and the Pipe doesnt switch till restart Server
Hi Folks,
Is this being updated?
Does it still work?
I installed this and asphalt but had some storage manager hang when loading into the world (while testing in single player)
Hi Folks,
Is this being updated?
Does it still work?
I installed this and asphalt but had some storage manager hang when loading into the world (while testing in single player)
Pretty please could you update this mod? I'm really sad I missed playing while this was working on current builds.
This is exactly what I felt was missing from eco.
give it a little time the people have reallife
I wasn't pushy, the last comment was September and the Asphalt mod this depends on was updated yesterday by the same author. I'm just crossing my fingers this particular mod hasn't been abandoned for some reason. We're patient, but I know my community is excited for this if it does get updated
Kirthos updated [plain]Transport pipes [Asphalt MDK][/plain] with a new update entry:
[plain]Update mod for latest version of Eco (7.8.6)[/plain]
QuoteHere is the new version of the mod for Eco 7.8.6.
Thanks to Jagganot for helping me fixing my mods.
Hi Kirthos, Jagganot,
[BGCOLOR=transparent]thank you for the great mod[/BGCOLOR]
I think 7.8.7 may have messed with how far the pipes can transport.
I was previously piping tailings about 30 blocks down, but now it won't seem to go more than 10(if that).
Hi, thank you for the mod, sounds really useful.
Unfortionatly i can't get it to work, because the transport pipes seem to be stuck in the wainwright table with the status "waiting to be collected"
Any ideas?
Great mod, please update for 8.0
Yes Please Update to 8.0
I'd love this for 8,x too.
The update for the mod take time. Most of the model broke and I don't really have many contact with the one that made them for me.
And with the new skill system I need to rewrite good part of the mod.
And I really don't have lot of time to work on it. I hope to have a stable version at the end of the next week but can't promise.
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