Is there anyway that you can implement traps for various creatures?
They could have a capture time limit that only holds creatures for a certain amount of time before the break free which forces players to check their traps often. You could make a variety of traps like bear traps, snares and pitfall traps.
I understand you are working on more content but I would really like to see traps. I see you all added more hunting bows which made me really happy but traps would be fantastic. You could even make a "trapper" profession that works in tandem with the hunting skill.