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Using Varients in the Terrain Editor and adjusting Variables in the World Config Tab and World Layers I Take time to create themed, well playable maps that can hold a wide range of play styles, I avoided the easiest map(IE the super flat map) For a tutorial on using the terrain editor.
Each Zip has a screenshot sample of the terrain you should generate on creating a new world. Simply go into the config and adjust the world size and sea level to your liking, but any adjustments to plateaus or the terrain variables themselves will cause bigger changes then you might think because of the delicate balance having several options has when working for balance and play ability.
Working on more maps and also can do requests. Super flat with a single ocean? Plains with some hills and very little water? Just Let me know and ill see what i can do.
Note: in case Site isn't allowing the upload/download of configs or the zip folders for this post so ill post links to the GDrive links
Pacific Islands World Config; https://drive.google.com/open?id=1aU_-z…IZRmstnUQknYLGa
Extreme Terrain(Steep Radical Mountains and deep lake drops and waterfalls): https://drive.google.com/open?id=1-tZBo…vOjb62L5PgEmT8j
Flat-ish smooth hills map: https://drive.google.com/open?id=1GKzcH…-KrAF12im1jERnU
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Version 1.0
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MSavage -
5. Mai 2018 um 21:14 -
1,16 MB -
218 Downloads
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Version 1.0
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MSavage -
5. Mai 2018 um 21:14 -
825,55 kB -
199 Downloads
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