Can I make a suggestion? Could you make the command generate some sort of [ground?] pollution, or a hefty calorie hit, when the command is used? So there's some sort of cost to make things disappear? (Especially if you're /dumpcarried'ing tailings ;) )
Just a couple friends on the East Coast of the United States tryin' to have some fun. We're definitely on the spectrum. Modified carry stacks and tweaks,
For more info hit us up on Discord: https://discord.gg/YZAM9qx
I'd like to create a trash can item that destroys anything put into it, but creates a small amount of ground pollution at it's location in exchange, maybe based on some aspect of the item's values, also possibly a compost heap that does similar for organic items, but either can craft...
Well it deletes the selected item, and since you can't "select" the carried item specifically, that could cause issues. Trash is helpful in that unlike "dump" it is targeted to a selected item on your quickbar.
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I lol'd heartily at the irony.